Heyos, at long last my learning curve for Blender has begun to level out to a less than vertical curve. With the help of fellow Blender enthusiasts in Second Life I have finally gained enough mastery over the programs tool to bring the first of many constructs from the modeling window inworld to Secondlife.
I took a cue from my love of classical themes and modeled a hippocampus as both a standalone figure and as part of a fountain at Zero Points temple grounds.
The possibilities opened by this powerful tool have me tremendously excited.
Thursday, June 18, 2009
Hippocampus creations-Blender bearing Fruit at Last
Posted by Sabine Stonebender at Thursday, June 18, 2009
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