Final version of my Horse figure sculpted for Second Life using Blender.
This is the end result of many hours of digital sculpting and is a spinoff of a private commission for Horse Valley.
http://slurl.com/secondlife/Kelham/161/84/33/
Sunday, June 28, 2009
horsevalley_epona-markII_binary_006
Posted by Sabine Stonebender at Sunday, June 28, 2009
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